Just think of how online YouTube videos, Spotify music streaming, smartphone apps, microblogs, Twitter, Wikipedia, and social media networks such as Facebook have changed the world.
What used to be known as media companies are now technological solutions operating across multiple platforms, making it possible to share digital media content and analyse user behaviour based on the large volumes of data being generated.
Study programme focusIn an area characterized by constant change, there is a need for engineers who will not be constrained by new technologies, but rather gain strong technical competencies to develop new types of interaction between people and software—which is reflected in connection with game design, personalization of media content, or smartphone apps using sensors to model how we perceive the surrounding environment.
The study programme will thus provide you with a deep understanding of the underlying digital media technologies and related business aspects.
As a student on the programme, you will have ample scope for working on your own projects and participating in DTU research projects for instance by developing intelligent apps using the built-in sensors in smartphones, modelling social network interaction, and designing new types of interaction between people and software. Furthermore, you can be involved in media projects focused on computer graphics and computer game design, allowing you to work on emerging issues in interdisciplinary settings outside DTU.
You may also have the opportunity to transform your own projects into a start-up company through DTU's many entrepreneurial activities, such as DADIU Greenhouse, AppGarage, DTU Skylab, Createch, and Venture Cup.
Combine work with studies
This study programme is also available as an Industry study programme where you can combine work and study over a 4-year period. Special rules apply.